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game development

web development

About me

I am enrju and I am from Poland. I've always been interested in programming. I am a self-taught programmer. My first steps in programming were in Basic and Pascal, then there was C++ with the SDL library in which I wrote a few simple games, some I released on the Steam store. I also tried my strength in web applications using technologies such as HTML, CSS, JavaScript, PHP and MySQL, which resulted in a simple application supporting learning English.

My projects

screenshot from css animation

CSS animation - animation

12.2020

HTML5

CSS3

SCSS

It is a CSS animation of robot motion from basic html tags using the CSS animation property.

screenshot from css animation

CSS animation - transition

12.2020

HTML5

CSS3

It is a CSS animation of making a house from basic html tags using the CSS transition property.

screenshot from game Goblin treasure

Goblin treasure

02.2020

C++

SDL2

STL

It is a simple 2D game using the above technologies. Development of the previous version of the game engine with new functionalities, such as the history of the location of objects used to undo the game. Object collisions have also been improved. Own implementation of the list has been replaced with STL containers.

screenshot from web-application ENslowka

Web-application ENslowka

10.2018

HTML5

CSS3

JS

Ajax

PHP

mySQL

It is a simple web application for learning English using the above technologies. A database has been designed to store words, phrases and statistics of learning progress of each user, which allows for the selection of words according to the difficulty of learning. Frontend was made using HTML, CSS, JavaScript, backend using PHP and mySQL. Communication between the frontend and the backend was realized with the help of Ajax technology. The phonetic notation based on the ASCII table model has been implemented.

screenshot from game Steel Eagle

Steel Eagle

01.2018

C++

SDL1.2

It is a simple 2D game using the above technologies. The first game engine written in C++, using the SDL library, containing its own implementation of the list, integration with the Steam API and user input loger that allows to recreate the game.

Contact me

mail iconenrju@enrju.pl